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A Final Dream of Clocks – 25/5/2001

I resolved to rid myself of all the ideas clogging up my notebook. Here for your enjoyment is the resulting story of twelve parts and infinite paths. Much thanks to Future Wave Shaper for the loops.

Wrong Planet – 7/3/2001

Not one, not two, not three but an astounding three-and-a-half games come packed inside the thrilling life experience known as Wrong Planet. Shoot first, ask “why bother?” later.

The Death of Orpheus – 6/2/2001

Chastise Orpheus for being such a moping stick-in-the-mud by giving him a firm dismembering. It’s musical fun for all the family in this Shockwave based interactive torture simulation.

Dreamload – 5/2/2001

Welcome to a short tour of my head. This was the first piece I produced using Shockwave and lingo scripting, although it continues several of the themes from my Flash work.

The Aleph – 27/11/2000

“How can one transmit to others the infinite Aleph?” asked Jorge Luis Borges. “How about I use Flash to adapt your short story as a hyperfiction narrative?” I answered. Being dead, he didn’t reply.

Henry’s Story – 22/11/2000

A simple story about a man named Henry who went looking